Add custom rules modal
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1 changed files with 105 additions and 9 deletions
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@ -2,7 +2,9 @@ import React, { useState } from 'react';
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import { Button } from '@/components/ui/button';
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import { Button } from '@/components/ui/button';
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import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
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import { Card, CardContent, CardDescription, CardHeader, CardTitle } from '@/components/ui/card';
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import { Badge } from '@/components/ui/badge';
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import { Badge } from '@/components/ui/badge';
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import { Dice1, Dice2, Dice3, Dice4, Dice5, Dice6, RotateCcw } from 'lucide-react';
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import { Dialog, DialogContent, DialogDescription, DialogHeader, DialogTitle, DialogTrigger } from '@/components/ui/dialog';
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import { Checkbox } from '@/components/ui/checkbox';
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import { Dice1, Dice2, Dice3, Dice4, Dice5, Dice6, RotateCcw, Settings } from 'lucide-react';
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import SocialShare from '@/components/SocialShare';
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import SocialShare from '@/components/SocialShare';
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interface CrapsGameProps {
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interface CrapsGameProps {
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@ -27,6 +29,12 @@ const CrapsGame: React.FC<CrapsGameProps> = ({ showSocialShare = false }) => {
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const [isRolling, setIsRolling] = useState(false);
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const [isRolling, setIsRolling] = useState(false);
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const [gameResult, setGameResult] = useState<'win' | 'lose' | 'continue' | null>(null);
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const [gameResult, setGameResult] = useState<'win' | 'lose' | 'continue' | null>(null);
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const [rollCount, setRollCount] = useState(0);
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const [rollCount, setRollCount] = useState(0);
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// Custom rules state
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const [customWinSums, setCustomWinSums] = useState<number[]>([7, 11]);
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const [customLoseSums, setCustomLoseSums] = useState<number[]>([2, 3, 12]);
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const [isCustomRules, setIsCustomRules] = useState(false);
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const [isRulesModalOpen, setIsRulesModalOpen] = useState(false);
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const rollDice = () => {
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const rollDice = () => {
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setIsRolling(true);
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setIsRolling(true);
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@ -42,10 +50,13 @@ const CrapsGame: React.FC<CrapsGameProps> = ({ showSocialShare = false }) => {
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setDice2(newDice2);
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setDice2(newDice2);
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setRollCount(prev => prev + 1);
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setRollCount(prev => prev + 1);
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// Determine game result based on craps rules
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// Determine game result based on current rules
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if (sum === 2 || sum === 3 || sum === 12) {
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const winSums = isCustomRules ? customWinSums : [7, 11];
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const loseSums = isCustomRules ? customLoseSums : [2, 3, 12];
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if (loseSums.includes(sum)) {
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setGameResult('lose');
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setGameResult('lose');
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} else if (sum === 7 || sum === 11) {
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} else if (winSums.includes(sum)) {
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setGameResult('win');
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setGameResult('win');
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} else {
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} else {
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setGameResult('continue');
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setGameResult('continue');
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@ -118,22 +129,107 @@ const CrapsGame: React.FC<CrapsGameProps> = ({ showSocialShare = false }) => {
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<CardContent className="space-y-6">
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<CardContent className="space-y-6">
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{/* Rules */}
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{/* Rules */}
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<Card className="bg-muted/50">
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<Card className="bg-muted/50">
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<CardHeader>
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<CardHeader className="flex flex-row items-center justify-between">
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<CardTitle className="text-xl">Rules</CardTitle>
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<CardTitle className="text-xl">
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{isCustomRules ? 'Custom Rules' : 'Classic Rules'}
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</CardTitle>
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<Dialog open={isRulesModalOpen} onOpenChange={setIsRulesModalOpen}>
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<DialogTrigger asChild>
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<Button variant="outline" size="sm" className="gap-2">
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<Settings className="w-4 h-4" />
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Make Your Own Rules
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</Button>
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</DialogTrigger>
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<DialogContent className="max-w-2xl">
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<DialogHeader>
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<DialogTitle>Customize Craps Rules</DialogTitle>
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<DialogDescription>
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Select which dice sums result in immediate wins or losses on the first throw.
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</DialogDescription>
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</DialogHeader>
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<div className="grid grid-cols-2 gap-6 py-6">
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<div>
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<h3 className="font-semibold mb-4 text-red-600">Loss Sums</h3>
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<div className="grid grid-cols-3 gap-2">
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{Array.from({ length: 12 }, (_, i) => i + 1).map((sum) => (
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<div key={`loss-${sum}`} className="flex items-center space-x-2">
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<Checkbox
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id={`loss-${sum}`}
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checked={customLoseSums.includes(sum)}
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onCheckedChange={(checked) => {
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if (checked) {
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setCustomLoseSums([...customLoseSums.filter(s => s !== sum), sum]);
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setCustomWinSums(customWinSums.filter(s => s !== sum));
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} else {
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setCustomLoseSums(customLoseSums.filter(s => s !== sum));
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}
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}}
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/>
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<label htmlFor={`loss-${sum}`} className="text-sm">{sum}</label>
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</div>
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))}
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</div>
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</div>
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<div>
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<h3 className="font-semibold mb-4 text-green-600">Win Sums</h3>
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<div className="grid grid-cols-3 gap-2">
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{Array.from({ length: 12 }, (_, i) => i + 1).map((sum) => (
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<div key={`win-${sum}`} className="flex items-center space-x-2">
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<Checkbox
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id={`win-${sum}`}
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checked={customWinSums.includes(sum)}
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onCheckedChange={(checked) => {
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if (checked) {
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setCustomWinSums([...customWinSums.filter(s => s !== sum), sum]);
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setCustomLoseSums(customLoseSums.filter(s => s !== sum));
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} else {
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setCustomWinSums(customWinSums.filter(s => s !== sum));
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}
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}}
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/>
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<label htmlFor={`win-${sum}`} className="text-sm">{sum}</label>
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</div>
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))}
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</div>
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</div>
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</div>
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<div className="flex justify-between gap-4">
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<Button
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variant="outline"
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onClick={() => {
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setCustomWinSums([7, 11]);
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setCustomLoseSums([2, 3, 12]);
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setIsCustomRules(false);
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}}
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>
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Reset to Classic
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</Button>
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<Button
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onClick={() => {
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setIsCustomRules(true);
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setIsRulesModalOpen(false);
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resetGame();
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}}
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>
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Apply Custom Rules
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</Button>
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</div>
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</DialogContent>
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</Dialog>
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</CardHeader>
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</CardHeader>
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<CardContent className="space-y-2">
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<CardContent className="space-y-2">
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<div className="grid grid-cols-1 md:grid-cols-3 gap-4 text-sm">
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<div className="grid grid-cols-1 md:grid-cols-3 gap-4 text-sm">
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<div className="text-center">
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<div className="text-center">
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<Badge variant="destructive" className="mb-2">Immediate Loss</Badge>
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<Badge variant="destructive" className="mb-2">Immediate Loss</Badge>
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<p>Rolling 2, 3, or 12</p>
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<p>{isCustomRules ? (customLoseSums.length > 0 ? customLoseSums.join(', ') : 'None') : 'Rolling 2, 3, or 12'}</p>
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</div>
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</div>
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<div className="text-center">
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<div className="text-center">
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<Badge variant="default" className="mb-2 bg-green-600">Immediate Win</Badge>
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<Badge variant="default" className="mb-2 bg-green-600">Immediate Win</Badge>
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<p>Rolling 7 or 11</p>
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<p>{isCustomRules ? (customWinSums.length > 0 ? customWinSums.join(', ') : 'None') : 'Rolling 7 or 11'}</p>
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</div>
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</div>
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<div className="text-center">
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<div className="text-center">
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<Badge variant="secondary" className="mb-2">Game Continues</Badge>
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<Badge variant="secondary" className="mb-2">Game Continues</Badge>
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<p>Rolling 4, 5, 6, 8, 9, or 10</p>
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<p>All other sums</p>
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</div>
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</div>
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</div>
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</div>
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</CardContent>
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</CardContent>
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