Refactor pebble placement layout

Adjust the layout of the integer circles in the pebble placement game to display them in a single line as much as possible.
This commit is contained in:
gpt-engineer-app[bot] 2025-08-21 10:53:08 +00:00
parent 07be682cb5
commit fc28970659

View file

@ -174,37 +174,31 @@ const PebblePlacementGame: React.FC<PebblePlacementGameProps> = ({ showSocialSha
<div className="space-y-4"> <div className="space-y-4">
<h3 className="text-lg font-semibold">Positions 1-35</h3> <h3 className="text-lg font-semibold">Positions 1-35</h3>
{/* Rows of 7 positions each */} {/* All positions in a flowing line */}
{[0, 1, 2, 3, 4].map((row) => ( <div className="flex flex-wrap gap-2">
<div key={row} className="flex items-center gap-2"> {Array.from({ length: 35 }, (_, i) => {
<span className="text-sm text-muted-foreground w-8"> const position = i + 1;
{row * 7 + 1}-{Math.min((row + 1) * 7, 35)}:
</span>
<div className="flex gap-2">
{Array.from({ length: 7 }, (_, i) => {
const position = row * 7 + i + 1;
if (position > 35) return null;
return ( return (
<div <div
key={position} key={position}
className={getPositionStyle(position)} className={getPositionStyle(position)}
onClick={() => handlePositionClick(position)} onClick={() => handlePositionClick(position)}
title={ title={
placedPebbles.has(position) placedPebbles.has(position)
? `Pebble placed on ${position}. Click to remove.` ? canRemovePebble(position)
: canPlacePebble(position) && pebblesInHand > 0 ? `Pebble placed on ${position}. Click to remove.`
? `Click to place pebble on ${position}` : `Pebble on ${position} cannot be removed (no predecessor pebble)`
: `Cannot place pebble on ${position}` : canPlacePebble(position) && pebblesInHand > 0
} ? `Click to place pebble on ${position}`
> : `Cannot place pebble on ${position}`
{position} }
</div> >
); {position}
})} </div>
</div> );
</div> })}
))} </div>
</div> </div>
)} )}