185 lines
No EOL
6.8 KiB
TypeScript
185 lines
No EOL
6.8 KiB
TypeScript
import React, { useState, useEffect, useCallback } from 'react';
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import { Button } from '@/components/ui/button';
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import { Card, CardContent } from '@/components/ui/card';
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import { Badge } from '@/components/ui/badge';
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import SocialShare from '@/components/SocialShare';
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const POWERS_OF_TWO = [128, 64, 32, 16, 8, 4, 2, 1];
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interface BinaryNumberGameProps {
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showSocialShare?: boolean;
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}
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const BinaryNumberGame: React.FC<BinaryNumberGameProps> = ({ showSocialShare = true }) => {
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const [targetNumber, setTargetNumber] = useState<number>(0);
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const [flippedCards, setFlippedCards] = useState<boolean[]>(new Array(8).fill(false));
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const [currentSum, setCurrentSum] = useState<number>(0);
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const [timer, setTimer] = useState<number>(0);
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const [isGameActive, setIsGameActive] = useState<boolean>(false);
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const [isGameWon, setIsGameWon] = useState<boolean>(false);
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const [hasGameStarted, setHasGameStarted] = useState<boolean>(false);
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const [highScore, setHighScore] = useState<number | null>(null);
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// Load high score from localStorage on component mount
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useEffect(() => {
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const savedHighScore = localStorage.getItem('binary-game-high-score');
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if (savedHighScore) {
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setHighScore(parseInt(savedHighScore));
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}
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}, []);
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// Start new game
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const startNewGame = useCallback(() => {
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const newTarget = Math.floor(Math.random() * 257); // 0-256
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setTargetNumber(newTarget);
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setFlippedCards(new Array(8).fill(false));
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setCurrentSum(0);
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setTimer(0);
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setIsGameActive(true);
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setIsGameWon(false);
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setHasGameStarted(true);
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}, []);
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// Start game for the first time
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const startGame = () => {
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startNewGame();
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};
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// Timer effect
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useEffect(() => {
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let interval: NodeJS.Timeout;
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if (isGameActive && !isGameWon) {
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interval = setInterval(() => {
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setTimer(prev => prev + 0.1);
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}, 100);
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}
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return () => clearInterval(interval);
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}, [isGameActive, isGameWon]);
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// Check for win condition
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useEffect(() => {
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if (currentSum === targetNumber && isGameActive) {
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setIsGameActive(false);
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setIsGameWon(true);
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// Update high score
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const currentTime = Math.round(timer * 10) / 10;
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if (highScore === null || currentTime < highScore) {
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setHighScore(currentTime);
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localStorage.setItem('binary-game-high-score', currentTime.toString());
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}
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}
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}, [currentSum, targetNumber, isGameActive, timer, highScore]);
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// Calculate current sum
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useEffect(() => {
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const sum = flippedCards.reduce((acc, isFlipped, index) => {
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return isFlipped ? acc + POWERS_OF_TWO[index] : acc;
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}, 0);
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setCurrentSum(sum);
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}, [flippedCards]);
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const toggleCard = (index: number) => {
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if (!isGameActive || isGameWon) return;
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setFlippedCards(prev => {
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const newFlipped = [...prev];
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newFlipped[index] = !newFlipped[index];
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return newFlipped;
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});
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};
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return (
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<div className="max-w-4xl mx-auto p-6 space-y-6">
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<div className="text-center space-y-2">
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<h2 className="text-2xl font-bold text-foreground">Binary Number Representation</h2>
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<p className="text-muted-foreground">Click the cards to represent the target number as a sum of powers of two!</p>
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{highScore !== null && (
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<Badge variant="secondary" className="text-sm">
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Best Time: {highScore}s
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</Badge>
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)}
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</div>
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{/* Cards representing powers of two */}
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<div className="grid grid-cols-8 gap-3">
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{POWERS_OF_TWO.map((power, index) => (
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<div key={power} className="flex flex-col items-center space-y-2">
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<Card
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className={`cursor-pointer transition-all duration-200 hover:scale-105 aspect-square w-full ${
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flippedCards[index]
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? 'bg-blue-100 border-blue-300 shadow-md'
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: 'bg-gradient-to-br from-pink-100 to-purple-100 border-pink-200'
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}`}
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onClick={() => toggleCard(index)}
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>
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<CardContent className="p-0 h-full flex items-center justify-center">
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{flippedCards[index] ? (
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<span className="text-2xl font-bold text-blue-800">{power}</span>
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) : (
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<div className="w-full h-full bg-gradient-to-br from-pink-200 via-purple-200 to-indigo-200 rounded-lg opacity-80 flex items-center justify-center">
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<div className="w-8 h-8 bg-white rounded-full opacity-60"></div>
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</div>
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)}
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</CardContent>
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</Card>
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<span className="text-xs text-muted-foreground font-medium">{power}</span>
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</div>
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))}
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</div>
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{/* Sum display boxes */}
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<div className="grid grid-cols-2 gap-4">
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<Card className="bg-secondary">
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<CardContent className="p-6 text-center">
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<h3 className="text-lg font-semibold text-muted-foreground mb-2">Current Sum</h3>
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<div className={`text-4xl font-bold ${currentSum > targetNumber ? "text-red-600" : "text-foreground"}`}>{currentSum}</div>
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</CardContent>
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</Card>
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<Card className="bg-primary/10 border-primary/20">
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<CardContent className="p-6 text-center">
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<h3 className="text-lg font-semibold text-muted-foreground mb-2">Target Sum</h3>
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<div className={`text-4xl font-bold ${isGameWon ? "text-red-800" : "text-primary"}`}>
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{!hasGameStarted ? "🎯" : isGameWon ? targetNumber.toString(2) : targetNumber}
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</div>
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</CardContent>
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</Card>
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</div>
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{/* Timer and controls */}
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<div className="text-center space-y-4">
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<div className="text-2xl font-mono text-foreground">
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Time: {Math.round(timer * 10) / 10}s
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</div>
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{isGameWon && (
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<div className="space-y-2">
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<div className="text-xl font-bold text-green-600">Congratulations! 🎉</div>
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<div className="text-lg text-muted-foreground">
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Your score: {Math.round(timer * 10) / 10} seconds
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</div>
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{highScore === Math.round(timer * 10) / 10 && (
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<Badge variant="default" className="bg-yellow-500 text-yellow-900">
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New High Score! 🏆
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</Badge>
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)}
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</div>
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)}
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<Button onClick={hasGameStarted ? startNewGame : startGame} size="lg" className="px-8">
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{!hasGameStarted ? 'Start Game' : isGameWon ? 'Play Again' : 'New Game'}
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</Button>
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</div>
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{showSocialShare && (
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<SocialShare
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title="Binary Number Representation Game"
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description="Learn how numbers are represented in binary (base-2) format through an interactive guessing game."
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url={`${window.location.origin}/binary-number-game`}
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/>
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)}
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</div>
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);
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};
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export default BinaryNumberGame; |